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2105-12-19 Race Day

From Transformers: Lost and Found

Race Day
Date 2015/12/19
Location Lost Light Recreation- Practice Rooms
Participants Knock Out, Punch, Rodimus
Summary Just another day in the training room. If a case of racing breaks out.

THE RACE IS ON.

What race? Uhm. This race. The now race. The race that is currently happening because Rodimus slammed the shipwide intercom and said, "Who wants to race? Winner gets awarded a Rodimus star for being fastest on the track -- unless it's me, in which case, well. You know. Just kind of to be expected."

Is that the distant sound of a protest from Ultra Magnus before the comm cuts? TOO BAD.

So there's that.

In the practice rooms, two of the larger rooms next to each other have been joined and a track has been marked. Although the ship is truly huge, it lacks the long lines that would make for a good distance track, so this one is better suited for stunts and shenanigans (and showboating). There are obstacles. And there is Rodimus, standing at the starting line and calling to Rewind: "Make sure you get a good view of the finish line!"

"This is ridiculous," Knock Out has clearly and loudly stated, but he is here, because the idea that someone /else/ would be marked as the fastest on the track is even /more/ ridiculous. So he stands there at the starting line, still in root mode with arms crossed, expression sneering as he waits to see who is going to show up to challenge him. Yes, challenge /him/.

Admittedly Punch is enjoying training after avoiding medical again. A call to race, however, is right up his street. "You're on boss. Instead of a star just tell me who does your paintwork when I take that chequered flag." Punch says to Rodimus before folding down into his midnight blue Mera of a mode and gives his engine an experimental rev. Okay, still needs a bit of work but he'll get round to that. At some point. Honest.

"Dream on." Rodimus tosses a smirk in Punch's direction as he waits for Rewind to give a thumbs-up, at which point he transforms in a smooth fold of limbs. Low and red and marked with those stylized flames, he rumbles and revs a challenge. "Come on, Knock Out. Quit stalling." /Stalling/, he says. They've gained enough competitors to make it sporting, and enough of a crowd to make it fun. Swerve is there to drop the flag, if for no other reason than he just loves racing so much.

"Just look for the closest empurata," Knock Out scoffs. He glares at Rodimus when the Captain accuses him of stalling and transforms swift and smooth into his alt-mode. It's way sleeker than Rodimus's. WAY SLEEKER. Vroom vroom.

Winning isn't everything, thinks Punch. Some of his greatest moments were off the back of spectacular failures. "I don't know... I can dream quite a bit." He says as he pulls up to the starting line and checks what he's got left to give after his recent adventures.


<FS3> Rodimus rolls Reaction+reaction: Success. (8 4 6 6 4 1)

<OOC> Rodimus says, "we'll total up successes by round to see who is head and the grand total at the end is who wins the race"

<FS3> Punch rolls Reaction+reaction: Success. (1 7 6 2)

<FS3> Knock_Out rolls Reaction+reaction: Good Success. (7 4 6 7 1 3 3 2)


"Funny, considering you look like a cheap knock-off," Rodimus sneers (friendly-like!) back at Knock Out. He's so busy sassing that he's slow off the line when Swerve drops the flag, which lets Knock Out get an edge. He peels out after him with a squeal of tires and tear of curses. His language is remarkably gutter-level.

Though Knock Out is a medic by trade and interest, he's a racer by heart and instinct, and he did most of his competitions on the street with other Cons. Thus, he's got a good handle in taking off at the start, and he probably has a whole plethora of dirty racing tricks up his metal sleeves. He vrooms into the lead.

Well, it happens. Shorted the start. Slotting into gear at just the wrong time leaves the scratched blue Mera that is Punch moving off at an okay pace but nowhere near as good as Knock Out and not even close to Rodimus. A full wheelbase away from that iconic spoiler he's dead last. Punch tries to gather something from his protesting engine to see if he can get back into this.


<FS3> Rodimus rolls Transportation: Good Success. (1 8 8 4 3 4 4)

<FS3> Knock_Out rolls Transportation: Great Success. (4 5 4 2 3 7 2 4 1 8 3 8 8)

<FS3> Punch rolls Transportation: Great Success. (8 8 4 4 8 2 7 6)


The first stretch of track leads in to a smooth curve. It makes the most of frames engineered for speed, and the flash of Rodimus's spoiler as he winks around the curve slips toward the back of the pack. He is as surprised as any to watch as Knock Out's deeper red curves slide out ahead of the others, and he punches it, trying to catch up.

Knock Out shoves in to hug the curve, catching the inside so that he can pull up and keep a firm grip on his lead. You can't really see the satisfaction in his driving, but maybe there's the quietest cackle under his breath.

Fighting the temptation to short-shift to make up ground Punch relies on the natural acceleration the his gearbox gives him. What's surprising is it works! As he goes for the pass on Rodimus he manages to say, "Don't go too easy on me." whilst keeping his sensors focused on the road ahead,


<FS3> Rodimus rolls Transportation: Good Success. (3 1 7 8 7 1 5)

<FS3> Knock_Out rolls Transportation: Good Success. (5 7 5 1 1 5 3 3 5 8 2 1 8)

<FS3> Punch rolls Transportation: Good Success. (5 2 5 4 6 5 7 8)


"Ha! Like I'd ever! I'm just saving up!" Rodimus may have been lying about that, but he pours on the heat to catch up to Punch's tail lights, at least, as they pull ahead of the rest of the pack. While Knock Out has held a clear lead since the start of the face, he has yet to truly distance himself, and there's a stretch of obstacles looming as they come out of the turn that is going to complicate the next leg of the race.

"Saving up to lose," Knock Out calls back with another cackle as he sinks his proverbial claws into his lead. He tries to pull farther ahead, but Punch is getting too close on his tail.

This is going to hurt. Punch doesn't consider himself really important enough to receive care when... well... anyone might need care before him but that's not an ideal philosophy for a race. He can feel a bearing loose and rattling around in there. He takes the gear shift too late ad can feel Rodimus riding on his slipstream. "Hey! It's a race, not a procession!" Punch calls hoping to deter an early pass.


<FS3> Punch rolls Stunt Driving: Good Success. (5 2 7 1 7 1 6 5 7)

<FS3> Rodimus rolls Style: Great Success. (3 3 1 7 7 1 7 1 5 1 6 7 4 1)

<FS3> Knock_Out rolls Finesse: Great Success. (4 6 6 7 2 5 5 6 2 4 2 7 8 8)


The scattered obstacles on the track force the racers out of their usual habits: it's going to take some quick cornering, a transformation into a slide, or a vaulting leap for the pack to work their way around this.

Rodimus, naturally, being Rodimus, slams around the corner to shoulder up next to Punch. "Thanks for the reminder!" he calls as he runs side-by-side with the other Autobot, nearly to the point of crashing into an obstruction. Just on the edge of a crash, he partially transforms so that he can roll over the barrier and drop back onto the track with all four tires to chase after Knock Out.

Knock Out is all about hugging corners and drifting turns. He barely zips around the obstacles without scraping, but his precision is enough to keep him in the lead -- while also keeping his finish flawless. Eat your heart out.

Moving around and past the various obstacles thrown at him feels more at home with Punch. Moving around a spike then seeing a second dead ahead Punch manages to switch to his root mode, execute a flip and hit the road back on four wheels. It hurt do do it though and his back/roof are still twinging him from his roof ride. The new impact as he caught tarmac has knocked his drive train. He's lost ground and structural integrity but not his confidence.


<FS3> Rodimus rolls Transportation: Success. (8 1 3 3 4 5 5)

<FS3> Knock_Out rolls Transportation: Good Success. (4 7 1 5 1 1 2 8 5 5 4 6 8)

<FS3> Punch rolls Transportation: Good Success. (4 5 6 8 5 3 7 3)


With the tricky tangle of the obstacles behind them, Rodimus settles into the stretch of the straightaway again. "Nice!" he calls over at Punch -- not Knock Out, who demonstrably did better, but then again Knock Out is WAY UP THERE and Punch, at least, is right here. And -- oh, getting farther away. Going faster. And there are his tail lights again. Damnit! Rodimus opens it up, but continues to lose ground. The rest of the pack has fallen far enough behind them that it will take a miracle for one of them to pull up.

Knock Out zips around that last obstacle into the final straightaway stretch and opens up with a roar of his engines, gunning it at top speed to make sure his lead stays his lead until the finish line.

Ignoring the pain of evading the various traps earlier has helped greatly by a good word from Rodimus. Punch replies honestly, "Let's just see if I can get to the end in one piece!" Punch also finds distraction with shifting up, then up again, in gear to try and ride the max powercurve he has. Now it's more if, not where, he finishes. He can't go to medical. He won't.


<FS3> Punch rolls Transportation: Good Success. (2 1 8 1 1 5 7 3)

Rodimus spends 1 luck points on + ROLL MODIFIER TO BEAT KNOCK OUT SO HARD.

<FS3> Rodimus rolls Transportation+50: Great Success. (8 2 4 7 5 3 6 5 2 8 2 1 3 2 1 5 7 3 5 1)

<FS3> Knock_Out rolls Transportation: Good Success. (3 1 8 1 7 6 6 2 2 7 5 2 5)


"Not reassuring!" Rodimus calls to Punch as he chases after him. "Although at this rate, it looks like at least there will be a medic waiting." There's grudging respect in his tone as he pours it on, engine red-lining as he pushes the limits of his frame trying to cut Knock Out's lead. He manages to narrow the lead; what he doesn't manage to do is erase it. Rodimus slides across the finish line well after Knock Out, but just ahead of Punch.

By this point, Knock Out is almost ignoring Rodimus and Punch entirely. Well: he doesn't ignore the way that Rodimus in particular /almost/ starts to creep up, but he holds onto his solid lead, and so all he has to do is keep his speed up and he's zooming across the finish line and then screeching to a spinning, 180-ing halt. He lingers there in alt-mode, engine almost smoking. It's kind of like car preening.

Punch tries to keep it together figuratively and literally but he's no racer and a short trip from having whether he goes for repairs being taken out of his hands. Just after he catches Rodimus pass Punch crosses the line. Transforming, while he still can, he instinctively reaches for his right forearm. Then stops. Maybe not here. Not now.

For all that Rodimus pours into trying to beat Knock Out to the finish line, all he manages to do is get close enough to have a great view of that 180-and-smug. He sheds momentum in a transformation to his feet, and paces with the plating of his alt-mode angled to allow air to freely cycle and cool down his systems. He gives Knock Out's roof a very /careful/ slap as he passes. He does not so much as scuff. "You're a monster on the track. Great race, Knock Out. Punch! Nice! Especially on the obstacles!" Knock Out transforms smoothly from alt-mode to root after Rodimus's (careful!!) slap, vents still whirring to cool down. "Feel free to make an announcement," he says airily, "but I don't need any more clutter."

Transforming was one thing. Punch manages to keep standing and masks the various complaints his self-diagnostic is transmitting. "Thanks. I appreciate it." Punch says to Rodimus keeps his left hand clasped on his right forearm to remind him that he can smoke later. "You certainly got the moves yourself." Calling over to Knockout he says, "Well done on the win but I'm afraid I was too far back to catch any of your highlights."

"Melt it down, if you want, but you've still earned it." Rodimus pulls a Rodimus Star from a compartment to flip it through the air toward Knock Out. "Fastest bot on the ship. Nice work."

Knock Out catches the Rodimus Star, but he doesn't look happy about it!! He peers down at it with an expression torn between smugness and irritation. Ugh. Ugh!! "Fine," he says. "I guess I'll have to figure out what to do with its component parts." He just smirks at Punch. Like a jerk.

Punch returns the smirk with one of his award winning smiles. Usually such a smile appears before he revealed some great insight into a tense situation and things started exploding. Nothing of the sort happens but that's because, today, here and now, he's happy. In pain, but happy.

As his systems cool down, Rodimus pulls his armor back, locking it down into his usual smooth lines. "And gracious in victory, too," he mutters with a roll of his eyes at Knock Out, but a smile lingers. He might complain, but he seems unwilling to entirely sour a relatively friendly match. "Do what you want with it. I'll update your file. We'll see if you're so lucky next time!"

"Oh, I'm so glad you noticed!" But Knock Out's beamingly confident smile is actually relatively friendly for him, too. Look how well they're getting along!

His days of calling people kiddo long behind him means Punch doesn't need to make up an ironic nickname for later. Still standing against the odds, Punch nods to Rodimus and says, "Seriously though, let me know about the paintwork. I'm gonna... you know." and he slights a cig and twirls it as he makes for the door.

"Right. Later!" Rodimus waves as Punch departs, and preps to make an exit of his own, the better to stay one step ahead of any attempt to make him set the practice rooms back into order. "Catch you on the tracks," he calls to Knock Out as he makes his way through the adoring ('adoring') crowd to an exit of his own. Enjoy the victory, Knock Out.

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